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Cuuko's Magic Emporium

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Carriage Golem

Large Construct, Unaligned

Armor Class: 12

Hit Points: 80 (10d10 + 20)

Speed: 40 ft.

STR DEX CON INT WIS CHA
18 (+4) 10 (+0) 14 (+2) 4 (-3) 10 (+0) 1 (-5)

Damage Immunities: Poison, Psychic

Condition Immunities: Charmed, Exhaustion, Frightened, Poisoned

Senses: Darkvision 60 ft., passive Perception 10

Languages: Understands the languages of its creator but can't speak

Special Traits

Construct Nature: The carriage golem doesn't require air, food, drink, or sleep.

Magic Bound: The carriage golem is bound to a specific magical item, such as a Crystal Orb of Control, which allows a wielder to issue simple commands to the golem. If the bound magical item is destroyed, the golem becomes inactive until a new magical item is bound to it. It can follow simple commands such as "go forward," "turn left," "stop," etc., issued by the wielder.

Carriage Form: The carriage golem physically resembles a large, ornate carriage made of sturdy materials.

Transportation: The carriage golem can carry up to six Medium-sized creatures or their equivalent weight in cargo. It moves smoothly but may experience bumps and jolts like a regular carriage.

Actions

Slam: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 4) bludgeoning damage.

Creation Notes

Inspiration words: vehicle and construct.

Redo. This is a replacement for the original item "Folding Boat" that I was not happy with.

Meta Information

  • unidentified: Odd Carriage

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