Cuuko's Magic Emporium
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Carriage Golem
Large Construct, Unaligned
Armor Class: 12
Hit Points: 80 (10d10 + 20)
Speed: 40 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 4 (-3) | 10 (+0) | 1 (-5) |
Damage Immunities: Poison, Psychic
Condition Immunities: Charmed, Exhaustion, Frightened, Poisoned
Senses: Darkvision 60 ft., passive Perception 10
Languages: Understands the languages of its creator but can't speak
Special Traits
Construct Nature: The carriage golem doesn't require air, food, drink, or sleep.
Magic Bound: The carriage golem is bound to a specific magical item, such as a Crystal Orb of Control, which allows a wielder to issue simple commands to the golem. If the bound magical item is destroyed, the golem becomes inactive until a new magical item is bound to it. It can follow simple commands such as "go forward," "turn left," "stop," etc., issued by the wielder.
Carriage Form: The carriage golem physically resembles a large, ornate carriage made of sturdy materials.
Transportation: The carriage golem can carry up to six Medium-sized creatures or their equivalent weight in cargo. It moves smoothly but may experience bumps and jolts like a regular carriage.
Actions
Slam: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 4) bludgeoning damage.
Creation Notes
Inspiration words: vehicle and construct.
Redo. This is a replacement for the original item "Folding Boat" that I was not happy with.
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